Last Friday, Facebook launched the Facebook Gaming app for users of the operating system (iOS) through the App Store, after it was previously launched last April for users of the Android operating system via the Google Play Store.
And unlike the Google Play Store, the launch process through the Apple Store witnessed a noticeable delay after Apple set several conditions that Facebook must apply before agreeing to include the (Facebook Gaming) application in its app store, so why did Facebook launch its new application in the App Store without games?
Facebook explains the reasons:
In conjunction with the launch of the (Facebook Gaming) application on the App Store, Facebook, through the application account on the Twitter site, explained the reasons for the delay in launching the application for iPhone and iPad users, and why the new application does not contain any games.
Where mentioned The company in a series of tweets: “After months of communication between us and Apple and its repeated refusal to list the application on its store, we had to completely remove the games from the application, in implementation of the directions contained in Paragraph 4.7 Apple Store Policy Guidelines.
And she adds: “Apple refused to include the application in the Apple Store, claiming that the main purpose of the (Facebook Gaming) application is playing games, while it is not the case, as about 95% of the application’s activity in the Android operating system comes from watching the live broadcast, and we have shared this. Statistics with Apple, but we are not so lucky.
She added: “While we can bear the cost of spending 6 months communicating with Apple about listing the app, many other developers cannot do that, and despite our ability to submit additional appeals, we did not want to back down from launching the app through the App Store for users. IPhone and iPad devices ”.
And she also adds within the same series of tweets: “We apologize to the developers and players for launching an experience that does not match what they are accustomed to in the application, and we will continue to build a gaming platform where playing games will always be part of the user experience, whether or not Apple allows it in a separate application.”
And Facebook stated at the end of the series of tweets: “For anyone who uses a smartphone or tablet running the Android operating system, they can enjoy a full experience when using the (Facebook Gaming) application.”
But why would Apple set such stringent requirements before publishing third-party apps?
The first reason, according to many experts, is Apple’s fear of third-party gaming applications and services competing with the applications on the App Store, whether affiliated with it or its partners, as games are the largest source of Apple’s revenue in the App Store, and then update the App Store guidelines. Store constantly to restrict the inclusion of gaming services that it deems a threat to its applications and services.
This brought her a lot of attack from the authorities and developers alike, as the European Commission said last June: It had opened an official antitrust investigation into the terms of the Apple App Store, prompted by a complaint about the music-streaming service (Spotify), as there was Dispute between Apple and other app developers over App Store rules.
And Facebook is not the only company that suffers from strict App Store guidelines, as it is also possible that we will not see Microsoft’s (xCloud) games service available to iOS users upon its launch on September 15th, while game-streaming applications are still, Such as: (Stadia) from Google and (GeForce Now) From Nvidia is not available for iPhone and iPad users.