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Sony needs to knock on Valve’s door to have Half Life: Alyx on PS5 PSVR

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The point is that the game is extraordinary: a first-person shooter designed specifically for virtual reality. Valve has always been open to the idea of ​​bringing the game to PlayStation – in fact, designer Greg Coomer told us last year that “it’s nothing out of the blue” with regard to PSVR, and at the time, said that was focused on launching SteamVR.

Of course, the reality is that the original PSVR, tied to PS4 with PS Move controllers, couldn’t cope with the game’s ambition; and the company’s next-generation glasses, with new controllers and a next-generation console to power it, presumably can. The technology is only as good as the strength of its software support, and when it comes to virtual reality games, this is one of the best.

So the author of the article says he’s half-hopeful and half-pleading here: Half Life: Alyx needs to be a launch title for next-generation PSVR glasses. But be careful what you need or how much it costs, Sony needs to get Valve development kits as soon as possible, and make sure it’s ready to go on the first day. While I hope the PS5 virtual reality goggles are an expensive proposition, it will be worth it with releases like this in your library.

Sony needs to knock on Valves door to have HalfSony surprised us this week by unveiling its next generation PlayStation VR controllers. Mentioned in the Blog post PlayStation that are being sent to development partners imminently, and that is perhaps why you decided to reveal them.

There is always a chance of ‘leaks’ as soon as they arrive at the studios, right? To be fair, the author of the article no longer thinks that ball-like accessories are already so surprising – but that doesn’t make them any less exciting.

We know that they are accompanied by headphones instead of a front-facing camera, allowing for true 360-degree entertainment. They also have many of the same features as DualSense, so we’ll have good adaptive effects and haptic feedback.

1616501856 398 Sony needs to knock on Valves door to have Half

´I´m particularly eager to try finger tracking; I don’t think the blog post makes it particularly clear how it will work, but I remember seeing some old PlayStation prototypes that really piqued interest at the time. I hope it will be able to deliver technology like that. It is worth noting that analog sticks will also make a huge difference.

He adds, ´I don´t think this configuration will be cheap, by the way, and that´s why we are aiming for a very high price for the next generation of Sony PSVR Headphones. The only benefit of restoring PS Move technology as its previous generation virtual reality solution was undoubtedly that it had a factory full of PS3 era sticks, and that really helped lower costs, and this new one is going to be a big investment.

1616501857 459 Sony needs to knock on Valves door to have Half

And that is why software support will ultimately be so important. There are rumors of some kind of ´Horizon Zero Dawn spin-off that will be in development for the new headphones, and if this is a complete experience, then this is the launch caliber that the headphones will need. We will have to imagine a new Astro Bot Rescue, and the mission is also underway.

In short, and when it comes to key software, Sony needs to knock on Valve’s door to get Half-Life: Alyx as a release title. This was one of the best games of 2020, and although I didn’t win as many prizes as I probably deserved, due to the state of niche of virtual reality, I still managed to command a rating of 93 on Metacritic.

Source: Pushsquare

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