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Hackers steal data from gaming giant Electronic Arts

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Hacked Hackers from gaming giant Electronic Arts, the publisher of Battlefield, FIFA and The Sims games, have stolen a wealth of game source code and related internal tools.

The hackers claimed to have the full ability to exploit all the services of Electronic Arts via various posts within the secret hacking forums.

In those forum posts, the hackers said they took the FIFA 21 source code, as well as the code for the matchmaking server.

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The hackers also said they obtained the source code and tools for the Frostbite engine, which powers a number of Electronic Arts games, including Battlefield.

Other stolen information includes Electronic Arts’ proprietary frameworks and SDKs, and packages of code that could make game development simpler.

All in all, the hackers say they have 780GB of data, and they advertise it for sale in several hacking forum posts.

Electronic Arts confirmed that it had suffered a data breach and that the information listed by the hackers was the data that had been stolen.

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Electronic Arts in Trouble:

A spokesperson for Electronic Arts said in a statement: “We are investigating a recent incident of intrusion into our network in which a limited amount of source code for games and related tools was stolen.

He added: “The players’ data has not been accessed. We have no reason to believe there is any risk to player privacy. After the incident, we made security improvements. We do not anticipate an impact in our games or business. We are actively working with law enforcement and other experts as part of this ongoing criminal investigation.

In addition to forum posts, hackers have shared a small set of screenshots claiming to prove their access to EA data. But they have not publicly distributed any of the internal data itself.

Instead, hackers are trying, at least ostensibly, to sell the information. The hackers wrote that they only consider offers from popular members of the hacking community.

Loss of control over the source code could be a problem for Electronic Arts’ businesses. In theory, the source code can be copied by other developers or used to create game hacks.

Hackers can also scan the source code, identify flaws to exploit, and sell the source code over the web.

The hack comes as cyber attacks are gaining more attention once again, with ransomware attacks hitting major infrastructure companies such as JBS and Colonial Pipeline.

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